The PsiCorp Husky avatar kit is the first new species released for our Avatar Core mesh body line. Striving to improve on the field of avatars and to find a better fur design, we poured long hours into creating a realistic, good looking husky avatar. Using the latest in SL technologies, we gave it a glossy, materials based fur coat, along with animated facial features, tail and hands, making use of the Bento skeleton system.

The end result is an affordable, good looking avatar which gives you plenty of customization options and, despite its rigged nature, still remains as easy to modify as possible. Please note that since this avatar kit is built for Avatar Core mesh bodies, you will need to own one of these bodies in order to properly use this avatar kit.

Included items

Every box should include the following items. If any are found to be missing, please contact customer support.

  • Male & Female versions of the following:
    • Head
    • Tail
    • Left & Right Eye
    • Left & Right Hands
    • Feet
    • Digilegs
    • Shape
  • Avatar HUD
  • Avatar Texture Applier
  • Avatar Alpha Mask
  • Breast Physics
  • Manual Notecard
  • Head Options Guide
  • Extras folder containing the following:
    • Custom Texture Applier
    • Voice Gestures for Talkjaw

A note on the applier

Please note that the included texture applier is intended solely to apply textures to the Avatar Core mesh bodies as well as the included husky body parts. Attempting to apply to any other parts will yield unpredictable results and is not intended.

Making custom textures

If you wish to create custom textures for this avatar, the appropriate developer files are provided. Furthermore, an easy to use texture applier is included in the extras folder.

You have permission to use these files to create new texture variations for sale, provided they are created specifically for use with this avatar.

You have permission to use these files to create private modifications for this avatar.

You do NOT have permission to use these files to duplicate official variants of this avatar that are currently or have been previously on sale.

You do NOT have permission to use these files to create content unrelated to this avatar.

You do NOT have permission to directly sell the content of these files and / or claim them as your work.

All diffuse maps are provided in this .zip file as PSD files:

Text based controls


/42 tongue normal

/42 tongue poke

/42 tongue out

/42 tongue left

/42 tongue right

/42 tongue panting - toggles a panting animation for any given tongue state

/42 jaw closed

/42 jaw part

/42 jaw half

/42 jaw slack

/42 jaw open

/42 talkjaw - toggles the talk jaw animation on/off

/42 mood <expression> - expression may be any of: "neutral", "happy", "angry", "sad"

/42 moodjaw / moodears / moodeyes <expression> - sets the mood of ears, eyes or jaw separately

/42 moodset <jaw> <eyes> <ears> - allows to set different expressions for jaw, eyes & ears in one go, useful for custom expression gestures


Hand syntax is based on this formula:

/42 hands <side> <preset or mask>

Side may be either "left", "right" or "both".

Preset may be any of:

  • normal
  • okay
  • fist
  • point
  • rude
  • rock
  • paper
  • scissors

Example: /42 hands both fist


References to side may be either "left", "right", or "both"

/42 eyes <0 - 3> - Controls the eyelids. 0 is open, 3 is fully closed

/42 eyes <side> dilation <0 - 1 in decimal, so 0.25 or so>

/42 eyes <side> fullbright

/42 eyes <side> glow

/42 eyes <side> <color> - color presets, for example blue, red, gold, pearl, green, etc

/42 eyes <side> color <inner/outer> R G B - here, RGB stands for a number within the 0-255 RGB range


/42 tail <normal, lifted, lifted_wag, raised, raised_wag, low, low_wag, left, right, wag_low, wag_med, wag_high>