Introduction
This product is an animesh rework of the bovine penis, aimed at bulls, cows, etc!
Box contents
- 14 size options for this penis, including a regular and a pierced variant for each size
- A manual notecard linking to this page
- An animesh bits HUD or fertility HUD depending on the edition you bought
- A custom texture applier
- A main store landmark
Using these bits
Being animesh, a few rules will apply, as well as general things to keep in mind.
- Scaling the product is currently NOT possible, but we hope that LL will allow uniform animesh scaling in the future.
- You may freely position this product on your body, unlike Bento based attachments, which rigidly cling to your body the way they were built.
- You need a current version of the Second Life viewer in order to view this product correctly. If it deforms your avatar, you must update your viewer.
- As per LL ruling, you may only wear ONE animesh item on your avatar, or two if you are a premium account user.
- You may, however, link multiple animesh items together, but be aware that this may break both if they attempt to make use of the same bones.
- Since all visible parts are rigged, modding states like on our v6.x series is not possible. You may however add rigged objects to these bits if they are compatible.
- The bits HUD ONLY supports animesh based penises, not v6 series ones. v6 vaginas and tailholes are still supported however, allowing you to continue using a single HUD.
It's not mine compatibility
These bits are out-of-box compatible with the "It's not mine" body cum system. To make use of that functionality, simply click the "cum" or "cum inside" buttons on the HUD, and if your partner has a cum system installed, you will be presented with the menu for it.
Text commands
As with all of our products, you may choose to control these bits directly through text input, should you not want to use the HUD, or should you want to control them via gestures or scripted objects. Below are listed all available commands for these new bits.
State changes
- /5 softer / harder - these will advance or revert one step on the animation list, allowing you to smoothly cycle through the bits growing erect or shrinking back again.
- /5 soft - will immediately set the bits to a soft state
- /5 hard - will immediately set the bits to fully erect. If triggered while the bits are in the "soft" state, a transition animation will play, showing emergence from sheath and hardening.
- /5hide - will hide the bits from view and stop all effects
It is also possible to toggle states directly. However please keep in mind that this is mainly intended for scripted API access rather than user input, and that if you skip states - such as going from limp to hard rather than limp -> droop -> hard, no transition animation will play. Instead the bits will blend from one position to the other very quickly.
Available states for this are: soft, tip, poke, limp, droop, hard, raised, raised_high, right, onbelly, left
Shaft animation effects
- /5 throb - will play a periodic throbbing animation. Only available in states where the shaft is fully exposed, so limp and above.
- /5 ballsway / ballswayfast - will play a ball sway animation, either slow or fast, useful when topping someone.
- /5 bounce / bouncefast - will play a bouncing animation for the whole penis, useful when bottoming.
- /5 strokehip / strokebreast / strokestop - will play a selfplay animation, either hand on hip or hand on breast. Strokestop or walking will cancel the animation.
Shaft visual effects
- /5 mess off / low / medium / high - this displays various states of mess on the shaft, from light cum drips all the way to streaky, dangling cum strands.
- /5 3dcum - this will toggle the 3D cum effects on or off if you prefer texture-only mess.
- /5 condom - toggles the condom layer on/off.
- /5 short - toggles the front half of the shaft, useful to avoid clipping during intercourse.
Particle effects
Particle effects are toggle on/off. This means calling them once will start them, calling them again will stop them after a gradual fade out.
- /5 cum - plays a forward aimed cum effect.
- /5 backcum - plays a backward splash "cum inside" effect.
- /5 pee - plays a forward aimed pee effect.
- /5 backpee - plays a backward splash "pee inside" effect.
- /5 pre - plays a slow precum drip effect.
- /5 effects off - immediately halts all effects without fading them out.
Color changes
- /5 color shaft / sheath R G B - applies the desired color to the shaft or sheath. Please provide the color in the 0-255 RGB range, so for example: /5 color shaft 255 128 64
Changing Shininess
- /5 shiny shaft/sheath <R,G,B> shiny environ - allows you to modify the shininess of the shaft or sheath parts.
Example: /5shiny shaft <255,255,255> 64 0
Changing glow
- /5 glow shaft/sheath 0.0 - 1.0 - changes the glow value of shaft or sheath. Example: /5glow shaft 0.1
Changing alpha mode
- /5 alphamode shaft/sheath none/blend/mask/emissive - allows you to set alpha mode behavior for shaft or sheath, to create glowing markings or transparency. Example: /5alphamode shaft blend
Developer resources
Should you want to create your own textures, you can use the included developer files below. These include all the required shading that was used to make the included textures as well. Please take note of the following rules:
- You may NOT resell these textures on their own without alteration.
- You may NOT sell these textures on their own, only included in our texture applier.
- You may NOT use these textures to duplicate existing PsiCorp products.
- You may NOT use these textures in ways unrelated to this product.
- You may use these textures to create personal mods.
- You may use these textures to create commercial mods and sell them within Second Life freely, provided you use our included texture applier.
We highly encourage people to make mods of our products, both private and commercial, and will be happy to support you in your endeavours!
The PSD files may be downloaded via this link.
For a rig devkit - for cock cages and other such accessories - please contact Psistorm Ikura directly, since these will only be provided to store owners.
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