Upon unpacking, you should be receiving the following items in two folders:
- Avatar head
- Tails in 3 sizes
- If applicable wings in 3 sizes
- Hand/foot claws for the chosen mesh body
- Texture applier HUD
- If applicable, Legacy body texture applier HUD
- Avatar HUD
- Manual notecard
- Full body alpha
- Landmark to main store
- Alternate heads (no ear/neck)
- Voice talkjaw gestures
- Custom texture applier
Should you find anything missing, please contact customer support so that we may resolve this issue.
Making custom content
If you wish to create custom content for this avatar, the appropriate developer files are provided below. Furthermore, a custom texture applier is provided via the avatar kit's "Extras" folder, which is set up to allow distribution of texture mods.
The licensing for these files is as follows:
You have permission to use these files to create new texture variations or accessories for sale, provided they are created specifically for use with this or other PsiCorp avatars.
You have permission to use these files to create private modifications for this or other PsiCorp avatars.
You do NOT have permission to use these files to duplicate official variants of this avatar that are currently or have been previously on sale, both for private and commercial use.
You do NOT have permission to use these files to create content unrelated to this or other PsiCorp avatars, or unrelated to PsiCorp products as a whole. This specifically includes creating any form of content for other creators' works.
You do NOT have permission to sell the content of these files in original or altered form, nor claim any of the provided assets as your own.
All diffuse, normal & specular maps are provided in this .zip file as PSD files:
If you plan to create any custom fitted accessories for this avatar, you may use the devkits provided here.
If you require use of text inputs, either for scripted item controls or private use, here is a list of supported commands
/42 mood <expression> - expression may be any of: "neutral", "happy", "angry", "sad", "snarl", "smirk", "lewd", "lewd2"
/42 faceanim - toggles the full-face animation loops, turning this off is needed to set your own custom facial expressions
/42 moodjaw / moodears / moodeyes <expression> - sets the mood of ears, eyes or jaw separately
/42 tongue <normal, poke, out, left, right, lewd_left, lewd_right, noselick>
/42 jaw closed
/42 jaw open
/42 jaw 0 - 12 - changes the jaw angle in 13 steps, 0 being closed, 12 fully opened
/42 talkjaw - toggles the talk jaw animation on/off
/42 talkjaw on / off - sets the talk jaw to on or off, use this for scripted items that need to properly set the talkjaw state, like gags, muzzles, etc.
/42 eyes <open, relax, half, slit, closed>
Hand syntax is based on this formula:
/42 hands <side> <preset or mask>
Side may be either "left", "right" or "both".
Preset may be any of:
Example: /42 hands both fist
/42 handanim - toggles bento animations on/off
Tail animations are composite names, consisting of the animation, followed by the animation speed.
Example: /42 tail low_sway
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