What's new in v6.0

Modified on Mon, 21 Mar, 2016 at 7:18 PM

Introduction


Contrary to previous main version updates (4.0, 5.0 etc) not all products are affected by this release right away. Instead, v6.0 series products are individually updated or, more often, rebuilt entirely to match the new features and quality standard.


The common features included in 6.0 are:

  • Full materials support, including cum effects, including custom material parameters for modders
  • A new applier system, menu driven and easy to use, no longer requiring you to edit notecards or scripts directly
  • Piercings pre-installed in each product (tailhole excluded), with extensive customization options
  • Full mesh construction on all bits, sculpted parts have been retired and replaced with mesh objects
  • All penises now have extensive controls solely for the balls, including visibility, size, and response to the tilting command
  • A new HUD, redesigned from the ground up to be cleaner, easier to use, and to allow for more options, including a redone customization menu
  • Various bug fixes



Changelogs


Patch 6.0.1 - 3-21-2016

  • Fixed an out-of-memory error that could occur in the vagina piercing script while using the scaling buttons
  • Fixed the customize menu displaying the wrong bit for customization when closing and re-opening it with multiple bits attached
  • Fixed the missing tailhole in the Sergal Herm Set box
  • Fixed the texture applier not allowing setting up tailhole textures
  • Fixed the bits HUD not displaying state buttons for 5.x series bits
  • Fixed the bits HUD not correctly updating all group buttons when attaching with no bits being worn
  • Fixed the grey shaft texture on the canine mesh penis not being accessible properly
  • Fixed the balls disappearing on the long canine mesh penis when in the "raised" state

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